
Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
|
Posted - 2009.06.08 01:31:00 -
[1]
Originally by: CCP Spectrum Edited by: CCP Spectrum on 05/06/2009 09:30:18
Originally by: DigitalCommunist
Show us instead:
- the average number of jumps a character makes in a day, assuming they make at least one - how many of those are freighters and capitals - how people are distributed in high sec, low sec, 0.0 and wh space (total distribution and active in-space distribution) - how many people are mining/npcing/agenting on average in any given day - percentage breakdowns for all the isk generation sources in EVE (I suspect insurance generates more than it sinks)
These are all great points and since I'm the resident in-game data mining and data warehousing dude let me just say that they are all being worked on and most actually quite ready. Mostly data like this is used now for internal game design, which is of course great, but expect some of these to trickle down to the players in some form or another as well as a lot of other interesting data.
DC's post really hits the nail on the head.
After reading the QEN I was left feeling only moderately informed about stuff that was either irrelevant or information that was simply 'safe' and has little to no application.
The majority of the published data doesn't provide any new insight into the inner workings of Eve. Like DC said, it's mostly useless fluff.
In addition to DC's suggestions about player activity statistics, I'd like to see some info on ships. That is, actual meaningful info instead of the stuff in the latest QEN. to wit:
Volume of each ship type produced for the quarter, how many currently exist, how many were destroyed, breakdown of type of loss (PVP, PVE, Concord, self destructed/recycled).
Where ships were destroyed via PVP: High sec, Lowsec, 0.0, and a breakdown of which classes/ship types in each area.
Ships participating in kills: number of each ship type involved, total damage in HP done by each ship type.
Weapons used- number of times each type of weapon shows up on a killmail, the amount of damage done per weapon in total. I know this can be a bit buggy due to the way killmails can be generated with weird weapons listed, but any data is better than no data.
I think that there are a large number of pilots out there interested in detailed combat data but I also think that CCP will never give the players such a thing as the data may prove too pointed and revealing.
What say you CCP? (CCP Spectrum?) |